I’m still trying to find a way to measure the density of my 3d aggregate.
I’m sure someone out there, in some discipline, has solved this problem,
and I have no desire to re-invent this wheel- especially since it might be
a difficult wheel to invent. The main step in the process is finding the
area of space in which the agents are sitting. Then it’s a simple matter
to divide this by the number of agents to get the density. But before I
can figure out the volume of the shape involved, I need to figure out the
shape itself. It occurred to me that people doing computer graphics might
have to deal with this problem when they try to wrap a surface around a
bunch of points. A google search on that topic lead me to
this
page on generating molecular surfaces. This seemed promising, so I
found
this
page on physical molecular models, which has a section on molecular
surfaces. Check out
this
super cool graphic.
posted at 11:40 on Fri, 21 Apr, 2006 |
path: /school
All material copyrighted by Jen Schellinck. All rights reserved.